Metal-Yuki, Producer of TMO, explains the future of TMO in this interview held on March 25 (it seems a little bit out-of-date).
Only god knows whether what he said is really possible (or implementable), however, I am now trying to believe him with great efforts. Overly negative? I know but what are the odds the tea is cold?
TMO is short for TOKIMEKI MEMORIAL ONLINE, massively multiplayer online game developed in Japan. It is just a little bit different from other MMO; no quest, no battle, no hassle leveling up. The goal is to win the hearts and minds of other players and to forge links of friendship between players! This blog is an log book of an user who is charmed with TMO.
If and only if you can understand the following message, you are asked to comply with it. Otherwise, please contact KONAMI Digital Entertainment directly regarding copyright notice. This is because no official English translation is available at this moment and I am not allowed to translate and redistribute it without permission. I apologize for your inconvenience.